About me…

I started in hardware product design, crafting physical products that meet real people's needs, and have since designed across fashion accessories, sporting goods, home goods, consumer electronics, and software.

As a UX/UI product designer at Microsoft and SRAM, I blend that hardware foundation with software expertise to deliver cohesive, end-to-end experiences. I use AI to synthesize research insights faster and to explore concepts and prototypes earlier, which frees up more time for what matters most: understanding users and sharpening design decisions.

Whether it's a device in someone's hand or an app on their screen, my goal is the same: experiences that are intuitive, useful, and a pleasure to use.

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